It’s 2026. Happy New Year! I wanted, originally, for this post to just be a one year retrospective, but I double checked and, in fact, we’re now officially 10 years into Psi-Wars, so I can’t let that go unremarked. In retrospect, I should have had something cool planned for this moment, but Psi-Wars remains a side-hobby I do when I’m not working or parenting, so alas, I have nothing special planned for this year, other than to carry forward with what I’ve been doing.
Continue reading “10 Years of Psi-Wars”Tag: New Years Resolution
Blogging, One Year On
In retrospect (ha!) I really should have posted this last week, but I wanted to be close to one year on the nose as I could.
Last year, I committed to running one blog post per week for the rest of the year. The result should be 52 blog posts, The actual result is nearly 5 times that, though not all of that has been GURPS as promised. Still, it seems I more than exceeded my goal.
My approach was to try to write about something that I felt would regularly generate content (that is, to have a framework) and to “write forward,” to pad my post count by writing two or three posts in a row and arranging for their eventual release. The result is that I always hit my deadline with loads of time to spare, so that pleases me. It means this approach works.
What I didn’t do is post about half the stuff I wanted to. It’s been all Psi-Wars all the time, and we’re not even done yet! People don’t seem to mind, as my approach is multi-faceted, so even if you’re tired of non-stop Star Wars, the specifics of a given post might still appeal. It also showed me a lot about the work involved in writing up a particular setting the way I’d like to. But it’s also shown me just how much work you can get done once you commit to something. I’ve generated some quality (by “my campaign notes” standards) material with a serious word-count associated with it. I’ve also put my Nobilis campaign back on the map. I think I’d like to continue this cycle of “4 posts a week for GURPS, one for some other campaign I want to get moving.” This year, I’d like to see if I can breath some life into an old Lady Blackbird project I had.
I think the blog has been modestly well received. My blog is pretty high up on the front page of SJGames when it comes to view numbers, though not nearly close to the big two of Gaming Ballistic or Ravens’n’Pennies (and likely Dungeon Fantastic, though I don’t think that has a thread on SJGames at all). That suggests of “the other blogs” I’m doing pretty well. My views are fairly consistently neck-in-neck with the other big name to start this year, Let’s GURPS (and the reason for our mutual success is likely similar: Consistent publication!). For my personal views, I went from having a high of ~400-500 views a month to sometimes having 400-500 views a day. I’m not sure if that comes from the quality of my material or from more extensive advertising on my part.
Or the part of others. I’ve received some traffic from aggregation sites, Reddit, 4chan and RPG.net where people, not me, have plugged my sight. I feel honored by that, I must admit. I’ve also seen a few people start up new campaigns inspired by my work. That’s even greater praise for what I’m doing. On the more critical side, I’ve had some complaints about my Psi-Wars material, but I think those criticisms have largely strengthened my work. Early on, some people suggested I was brave for “showing how the sausage was made,” but I think the result is more people figuring how to build their own campaigns, and my own work becoming better, so I feel it’s been win win.
This year I released my first PDFs for Psi-Wars and I’ve been able to track their downloads. I’m close to 75 downloads of the core PDF and nearly 200 downloads over all. That says my material is definitely getting out there!
What’s also surprised me is where my views have gone. Early on, I would try to predict what would be a big hit, or I would be especially proud of a particular piece, only to have something I ripped out in an hour completely dwarf everything else I’ve written. My general articles tend to be the biggest draws, but sometimes I feel like what works and doesn’t is more determined by zeitgeist than anything I can do, or perhaps that I’m just a terrible judge of my own quality. A selection of notably popular posts are:
- Psi-Wars: Don’t Convert; Create! which likely gained popularity due to being one of my first posts, but it’s also a topic I see pop up in a few places, so people like to reference it.
- The Riddle of Systems, a general gaming post that evidently spoke to a lot of people.
- Rewriting Combat: Optional Rules likely earned a lot of views because it speaks very much to the sort of thing a lot of people need in their game.
- Starfighter Tactics has had more than its fair share of views despite being something I tossed together larger as an after-thought because, I suspect, it addresses a hole in the GURPS system that a lot of people would like to see filled.
- The Luke vs Vader Breakdown is fantastically popular, in my top ten of all time, despite being very specific. Breakdowns seem evidently rather popular, and this one seems to touch one something a lot of people would like to see, and is also paired with a sense of nostalgia.
- Rafari 2.1, one of my signature characters, is peculiarly popular. Like, one of my top ten posts of all time. He has no comments or +1s, just a ton of views, don’t know what that’s about.
- Assassin 2.0, and Scavenger 2.0, both templates, are also peculiarly popular, in largely the same way. Surprising, given how new they are, and their lack of artwork. Perhaps people are using them for their characters?
- Psi-Wars: Linguistics just came out and is already rocking nearly 400 views, which is shockingly quick growth. As a fan of languages, that pleases me!
- And last but definitely not least, the Psi-Wars Primer has not a single +1, but is the most viewed post of the year, and I regularly see traffic from it. It’s proven an ideal touch-stone for people who want to jump into Psi-Wars late in the game. This is probably my favorite post, as it’s the smartest one I think I could do.
Expansion Plans and Justifications

Finally, I’d like to expand my look at the community: I happen to believe that the average gamer is more creative, more innovative and more interesting than he realizes, and there are a few fellow gamers and creators I’d like to highlight with interviews. I’d like to see if I can drop one interview a month, to introduce the larger gaming world to you, and to help particularly creative gamers get their message out.
So, here’s to an interesting 2017!
A New Years Resolution
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| A New Years Resolution |
Blogging is powerful. I began blogging in earnest professionally, because noting a software technique helped me remember it, and documenting it publicly meant others could use it. By serving others, I served myself. But I have also learned that being forced to produce material by a deadline is an excellent way to teach yourself something, and a way to get yourself to finish what you started.
And so, last year, I set a goal for myself to finish up all of my GURPS material that I had lying around, and to publish it in weekly blog posts, to gain the habit of regularly blogging, and today, I kick off the result of that year’s worth of labor. I simply enjoy GURPS, so diving deeply into that topic will be fun for me and will help me build this useful habit. Next year, I might turn that habit around and put it back into programming, or perhaps I’ll expand it into full publications.
So, here’s the plan, my few and faithful followers: Every Wednesday of this year, I will make a GURPS blog-post. That’s 52 GURPS blog-posts! This isn’t some off-the-cuff New Year’s Resolution. I’ve already worked most of the material out, though it isn’t completely finished, I’m afraid, but that’s part of the nature of this resolution: Publicly making this promise means I’ll revisit it enough to polish it and hand it to you, dear reader.
I also believe it’s easier to blog when you’ve already written the content, so I have written some of my blog-posts in advance. I already have the first 4 blog posts ready to go, and the first will be up on the 6th of this month. My topics will include, but are not limited to:
Psi-Wars: An obvious knock-off of Star Wars, a ready-made setting that you can jump right into. The intent of this series is to create, before your very eyes, a rapidly prototyped setting inspired by a popular franchise. When this series is finished, I hope that in addition to you having your own “It’s totally not Star Wars” setting to play with, you’ll have an idea of how to go about rapidly prototyping your own “It’s totally not Warhammer 40k” or “It’s totally not the Lord of the Rings” or whatever else it is that you particularly enjoy.
Cherry Blossom Rain: The famous chambara campaign that my players still won’t shut up about. It’ll include a discussion on my design notes, a description of the setting and why I built it the way I did, fully-developed chi powers, templates, and a discussion on how to customize martial arts to get the experience that you want.
GURPS Cabal: Extensive notes on spirits and demons, words of power, template conversions from 3e, historical research and comments on how to run it, and discussions of useful books to help you get started on the path of consulting occultist.
Heroes of the Galactic Frontier: An extensive campaign framework, including templates, rules for running, aliens, starships, civilizations and technology, all for your TL 12^ heroic captain-and-crew gameplay, inspired by works like Star Trek, Farscape, FTL, Masters of Orion, Star Control, Quintet, Artemis Bridge Simulator, EVE, and Endless Space, and many more.
This is the stuff I have prepared. We’ll have to see how far I get, what I can finish off and what I cannot, as I suspect that I have more material than I can unveil in a year. I hope my results delight you, dear reader, and reward your faithfulness, and I look forward to hearing from you in the comments.
In the meantime, if you just can’t get enough Mailanka, feel free to peruse my blog. There’s lots of GURPS material under the GURPS tag. Have fun!

